var preloaded = []; // here is a lame preloading script i am putting in just for demonstration for (var i = 1; i <= 8; i++) { preloaded[i] = [loadImage(i + "-0.gif"), loadImage(i + "-1.gif")]; } function init() { // whatever stuff you need to do onload goes here. //========================================================================================== // if supported, initialize mtdropdowns //========================================================================================== // Check isSupported() so that menus aren't accidentally sent to non-supporting browsers. // This is better than server-side checking because it will also catch browsers which would // normally support the menus but have javascript disabled. // // If supported, call initialize() and then hook whatever image rollover code you need to do // to the .onactivate and .ondeactivate events for each menu. //========================================================================================== if (mtDropDown.isSupported()) { mtDropDown.initialize(); } } // this is a crappy example preloader. Use whichever one you want. function loadImage(sFilename) { var img = new Image(); img.src ="_images/nav/" + sFilename; return img; } // this is a crappy example image swapper. Use whichever you want. function swapImage(imgName, sFilename) { document.images[imgName].src = sFilename; }